Pages with the most categories
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Showing below up to 50 results in range #1 to #50.
- 1-Dimensional Gameplay (3 categories)
- To Undo Time (3 categories)
- To Manipulate Time (3 categories)
- To Save (3 categories)
- Touch-Sensitive Screen (3 categories)
- Spawnpoint (3 categories)
- Wave (3 categories)
- To Pause Time (3 categories)
- To Skip Time (3 categories)
- Mission (3 categories)
- To Decelerate Time (3 categories)
- World (3 categories)
- Persistent Gameworld (3 categories)
- Stylus Pen (3 categories)
- To Pause Time with Gameworld Agency (3 categories)
- To Start Time (3 categories)
- To Pause Time without Gameworld Agency (3 categories)
- Cardinality Of Gameworld (3 categories)
- Undefined Cardinality of Gameplay (3 categories)
- Synchronized Button Press (3 categories)
- To Fast Forward Time (3 categories)
- Undefined Gameworld Cardinality (3 categories)
- To Accelerate Time (3 categories)
- Character customization (3 categories)
- To Localize Time (3 categories)
- To Rewind Time (3 categories)
- Difficulty Levels (2 categories)
- Input Method (2 categories)
- Presentation (2 categories)
- Temporal Coordination (2 categories)
- To Rotate (2 categories)
- Bonus Stage (2 categories)
- Manipulation Method (2 categories)
- To Collect (2 categories)
- Visual Display Hardware (2 categories)
- Closed Cycle Haptics (2 categories)
- Gravity (2 categories)
- Open Cycle Haptics (2 categories)
- Spatial Checkpoint (2 categories)
- 1-Dimensional Gameworld (2 categories)
- Digital Pushbutton (2 categories)
- Interface (2 categories)
- Presentation Hardware (2 categories)
- Temporal Resource (2 categories)
- Boss Challenge (2 categories)
- Feedback (2 categories)
- Map Display (2 categories)
- Rules (2 categories)
- To Collide (2 categories)
- To Visit (2 categories)