Category:Entity Manipulation
From gameontology
This page has a list of all the entries in the "Entity Manipulation" sub-hierarchy.
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Pages in category "Entity Manipulation"
The following 37 pages are in this category, out of 37 total.
T
- To Accelerate Time
- To Capture
- To Collect
- To Collide
- To Create
- To Decelerate Time
- To Evade
- To Exchange
- To Fast Forward Time
- To Generate
- To Localize Time
- To Manage Resources
- To Manipulate Time
- To Move
- To Own
- To Pause Time
- To Pause Time with Gameworld Agency
- To Pause Time without Gameworld Agency
- To Possess
- To Release
- To Remove
- To Rewind Time
- To Rotate
- To Save
- To Select
- To Shoot
- To Skip Time
- To Start Time
- To Target
- To Teleport
- To Transfer
- To Transport
- To Traverse
- To Undo Time
- To Visit