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Showing below up to 50 results in range #1 to #50.

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  1. Rules (1 revision)
  2. Control Bindings Display (1 revision)
  3. To Possess (1 revision)
  4. Camera Dimensions (1 revision)
  5. Menu Interface (1 revision)
  6. Point and Click Interface (1 revision)
  7. Economies of Scope (1 revision)
  8. Challenge Segmentation (1 revision)
  9. Taking Turns (1 revision)
  10. Analog Pushbutton (1 revision)
  11. Presentation (1 revision)
  12. 1-Dimensional Gameplay (1 revision)
  13. Ontology Entry Format (1 revision)
  14. Points Indicator (1 revision)
  15. Confirmation (1 revision)
  16. To Transport (1 revision)
  17. Required Goals (1 revision)
  18. To Move (1 revision)
  19. Single Entity Manipulation (1 revision)
  20. No Game End (1 revision)
  21. Thruster (two-way) Joystick (1 revision)
  22. Presentation Hardware (1 revision)
  23. Feedback (1 revision)
  24. Undefined Cardinality of Gameplay (1 revision)
  25. Player Configurable Buttons/Keys (1 revision)
  26. Spawnpoint (1 revision)
  27. To Collect (1 revision)
  28. Camera-based World View (1 revision)
  29. World (1 revision)
  30. Incomplete Information (1 revision)
  31. Wave (1 revision)
  32. Checkpoint (1 revision)
  33. 1-Dimensional Gameworld (1 revision)
  34. Customization via Game Menu (1 revision)
  35. Visual Output (1 revision)
  36. Camera Binding (1 revision)
  37. Complete Information (1 revision)
  38. Lives Indicator (1 revision)
  39. Temporal Coordination (1 revision)
  40. Agent Goals (1 revision)
  41. Interleaved Games (1 revision)
  42. Gameworld Exhaustion (1 revision)
  43. Difficulty Levels (1 revision)
  44. Savepoint (1 revision)
  45. Two Dimensional Frame (1 revision)
  46. Roaming Camera (1 revision)
  47. Map Display (1 revision)
  48. Extra-game Customization (1 revision)
  49. Score (1 revision)
  50. Input (1 revision)

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