Pages with the most categories

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Showing below up to 50 results in range #1 to #50.

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  1. Synchronized Button Press‏‎ (3 categories)
  2. To Localize Time‏‎ (3 categories)
  3. To Skip Time‏‎ (3 categories)
  4. Character customization‏‎ (3 categories)
  5. To Start Time‏‎ (3 categories)
  6. Touch-Sensitive Screen‏‎ (3 categories)
  7. To Manipulate Time‏‎ (3 categories)
  8. To Decelerate Time‏‎ (3 categories)
  9. To Rewind Time‏‎ (3 categories)
  10. Mission‏‎ (3 categories)
  11. Spawnpoint‏‎ (3 categories)
  12. 1-Dimensional Gameplay‏‎ (3 categories)
  13. To Accelerate Time‏‎ (3 categories)
  14. To Pause Time‏‎ (3 categories)
  15. To Save‏‎ (3 categories)
  16. Undefined Cardinality of Gameplay‏‎ (3 categories)
  17. Wave‏‎ (3 categories)
  18. Cardinality Of Gameworld‏‎ (3 categories)
  19. Stylus Pen‏‎ (3 categories)
  20. To Fast Forward Time‏‎ (3 categories)
  21. To Pause Time with Gameworld Agency‏‎ (3 categories)
  22. Undefined Gameworld Cardinality‏‎ (3 categories)
  23. World‏‎ (3 categories)
  24. Persistent Gameworld‏‎ (3 categories)
  25. To Pause Time without Gameworld Agency‏‎ (3 categories)
  26. To Undo Time‏‎ (3 categories)
  27. Puzzle‏‎ (2 categories)
  28. Rules‏‎ (2 categories)
  29. Single Entity Manipulation‏‎ (2 categories)
  30. Three Dimensional Camera Motion‏‎ (2 categories)
  31. To Collide‏‎ (2 categories)
  32. To Possess‏‎ (2 categories)
  33. To Visit‏‎ (2 categories)
  34. Vehicular Instrumentation‏‎ (2 categories)
  35. 3-Dimensional Gameplay‏‎ (2 categories)
  36. Boss Challenge‏‎ (2 categories)
  37. Dynamic Difficulty Adjustment‏‎ (2 categories)
  38. Feedback‏‎ (2 categories)
  39. Goal Metrics‏‎ (2 categories)
  40. Incomplete Information‏‎ (2 categories)
  41. Level‏‎ (2 categories)
  42. Map Display‏‎ (2 categories)
  43. Next Piece Indicator‏‎ (2 categories)
  44. Player Manipulable Rules‏‎ (2 categories)
  45. Point Of View‏‎ (2 categories)
  46. Radar Display‏‎ (2 categories)
  47. Rules Synergies‏‎ (2 categories)
  48. Solidity‏‎ (2 categories)
  49. Tactile Output‏‎ (2 categories)
  50. Three Dimensional Frame‏‎ (2 categories)

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